Uploading Mod to mod.io
Overview
After packing, you can upload the mod to mod.io and test the published mod as any other player that will subscribe to it.
To do this, will you need to:
-
Upload these
.zip
archives to mod.io, by this creating a new mod there.NOTE: Depending on the Visibility of your mod at mod.io, your mod can be made available to the public (
Public
mods) or remain hidden (Hidden
mods). -
Subscribe to the resulting mod.io mod and Enable it in the game – see Enabling Mod in the Game for details.
Uploading Process
The set of .zip
files generated during packing, can be uploaded mod to mod.io.
In short, the uploading process is the following:
-
Open the site of the game at mod.io:
- For Expeditions: https://mod.io/g/expeditions.
- For SnowRunner: https://mod.io/g/snowrunner.
NOTE: To login to [mod.io][mod_io] you can use authentication by the e-mail. And, during sign-in, use the same e-mail address that you have used during the activation of the MOD BROWSER in the Main Menu. See Registration and Authentication for details.
-
After sign-in, at the site of the game (see above), click the Add mod button, located at the upper right corner of the page.
-
Pass the Add your Mod wizard. You will need the
.zip
files that you have generated during packing at its 3rd step ("File manager").Please note that to upload a mod to mod.io correctly – you need to upload every .zip file of every platform as a separate file at the File manager step.
Particularly, at the File manager step, for every
.zip
file from the set, you will need to:- Click Select zip file button.
- Select single
.zip
file corresponding to a particular platform.
For example,my_sample_mod_01_pc.zip
. Or,my_sample_mod_01_nx64.zip
- On the same page, select the platform of the file by the check mark.
For example, Windows (for..._pc.zip
file). Or, Nintendo Switch (for...__nx64.zip
file). - Specify other fields on this page.
- Click Upload & next to finish with the file for the particular platform.
- Then, come back to the same File manager step (by clicking its number at the top of the page) and repeat the same operations for the next
.zip
file of the platform.
NOTE: Depending on the Visibility of your mod at mod.io, your mod can be made available to the public (
Public
mods) or remain hidden (Hidden
mods).
After successful creation of the new mod.io mod, you can Subscribe to it and Enable it in the game – see Enabling Mod in the Game for details.